Change

Race Fey; Tier 5; Initial Cost Free

Description
This feat allows the character to grow long sharp claws strong enough to be used in melee combat. The character must have approved claw phys reps to use and must cross his/her arms over his/her head or put on a green headband to signify the transformation.

If the character does not have the Unarmed Combat skill, he/she can fight with two claws as if he/she did and the claws will do a base damage of three. If the character has the Unarmed Combat skill, he/she gains an additional 3 damage on top of the damage he/she would normally do with unarmed attacks. If the character chooses to dismiss the effect, begins to Recuperate, reaches dying or dead status or is affected by a “Disrupt” effect the transformation will be dispelled.

A character cannot be affected by more than one Alteration effect at any given point. If a second Alteration effect targets the character, he/she must immediately decide which effect will remain and which will be dispelled.