Arcanist

An Arcanist can tap into the arcane magic in their surroundings to confine and destroy their enemies.

Description
This feat allows the character to generate an arcane net anchoring the target’s right foot to the ground for thirty seconds. The character can pivot on the foot but cannot lift, drag or move it from the location in any way. The character activating this feat must call the tagline "Snare" as the attack is delivered. If the attack is unsuccessful, the feat is still spent.

Teleportation effects cannot be activated to end or escape from the effect once it is active. Transform effects will not end or escape the effect once it is active but can still be used to defend against further attacks. If the target reaches dying or dead status the effect will dissipate. Also, a character with six points of strength can break out of the effect on a six second count (Breaking One, Breaking Two…).

Spell Delivery
As a spell, this feat will affect any target even if the packet is caught on a weapon or shield. It can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Spell, a Confining ability, or Any ability.

Ranged Delivery
As a ranged attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a ranged attack, a Confining ability, or Any ability.

Melee Delivery
As a melee attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a melee attack, a Confining ability, or Any ability.

Description
This feat allows a character to negate any confining effect that would normally have affected him/her. The tagline “Negate Confining” must be called clearly when the attack makes contact with the character. Confining effects include any effect with the tagline "Snare," "Bind," or "Gag."

Description
This feat allows the character to generate an arcane mask silencing a target for thirty seconds. This restriction prevents speech and impedes spell casting. The character activating this feat must call the tagline “Gag” as the attack is delivered. If the attack is unsuccessful, the feat is still spent.

If the target reaches dying or dead status the effect will dissipate. Also, a character with eight points of strength can break out of the effect on an eight second count (Breaking One, Breaking Two…).

Spell Delivery
As a spell, this feat will affect any target even if the packet is caught on a weapon or shield. It can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Spell, a Confining ability, or Any ability.

Ranged Delivery
As a ranged attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Ranged Attack, a Confining ability, or Any ability.

Melee Delivery
As a melee attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Melee Attack, a Confining ability, or Any ability.

Description
This feat allows the character to generate an arcane cord binding the target's arms for thirty seconds. This restriction prevents the use of weapons, physical shields, items or the activation of any feats. The character activating this feat must call the tagline “Bind” as the attack is delivered. If the attack is unsuccessful, the feat is still spent.

The target is not made to drop any held items but his/her arms must be held down by his/her sides for the duration of the effect. If the target reaches dying or dead status the effect will dissipate. Also, a character with ten points of strength can break out of the effect on a ten second count (Breaking One, Breaking Two…).

Spell Delivery
As a spell, this feat will affect any target even if the packet is caught on a weapon or shield. It can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Spell, a Confining ability, or Any ability.

Ranged Delivery
As a ranged attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Ranged Attack, a Confining ability, or Any ability.

Melee Delivery
As a melee attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Melee Attack, a Confining ability, or Any ability.

Description
This feat allows the character to generate a crushing arcane force that will drop an opponent to dying status. The tagline “Slay” as the attack is delivered. If the attack is unsuccessful, the feat is still spent.

A character that reaches dying status can be restored with a "Heal X" effect or a full First Aid count. Some creatures are too large or too tough for a Slay to truly affect them and will instead take one hundred damage from this effect.

Spell Delivery
As a spell, this feat will affect any target even if the packet is caught on a weapon or shield. It can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Spell, a Death ability, or Any ability.

Ranged Delivery
As a ranged attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Ranged Attack, a Death ability, or Any ability.

Melee Delivery
As a melee attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Melee Attack, a Death ability, or Any ability.