Safe Travels

Race Astral; Tier 1; Initial Cost Free

Description
This feat allows the character to teleport a short distance. The tagline “Teleport” must be called after the character activates the feat and as he/she crosses his/her arms over his /her head or puts on a yellow headband. The character may then take up to ten normal steps in any direction. When the character reaches the predetermined spot where he/she wishes to end the teleport, he/she must again announce “Teleport” and drop his/her crossed arms or remove the headband. The character must move from the beginning to the ending destination as quickly and safely as possible. Nothing may affect the character during the transition nor can he/she activate any feats, communicate with any other characters, change destinations, or use any items.

A character cannot teleport into anywhere he/she cannot see into or into any sealed location. However if there is an opening at least a hand’s breadth large in a wall or window the character can see into, he/she can enter at that spot. (This may require that the player needs to go through another entrance OOP but the character’s steps should only be counted up to and then from the other side of the opening.)

A character affected by an "Anchor" effect, may not activate this feat. All teleports must end on a solid surface capable of supporting the character.