Disrupt Healing

Description
This feat allows the character to generate a barrier that prevents the target from regaining any health points for the duration of a clash from any source. Cure effects do affect the target normally. Heal affects can be used by the character but have no effect if the character is the target. Drain affects cannot be activated for the duration of the disrupt.

The effect will dissipate after one minute, if the character becomes unconscious, or reaches dead status. If the character reaches dying status the effect remains until the minute duration has expired.

Spell Delivery
As a spell, this feat will affect any target even if the packet is caught on a weapon or shield. It can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Spell, a Disrupt ability, or Any ability.

Ranged Delivery
As a ranged attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Ranged Attack, a Disrupt ability, or Any ability.

Melee Delivery
As a melee attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Melee Attack, a Disrupt ability, or Any ability.