Rally

Description
This feat allows the character to grant all allies within sight the ability to negate any one effect the target wishes. The performer can move while sustaining the effect but it will only be applied to the creatures that continue to be within sight of the performer. An individual target can only be affected by this feat once per performance no matter how or why he/she may lose the benefit of the effect. When the performance ends or the performer moves out of sight, or the target reaches dying or dead status, the bonus dissipates for that individual even if the target has not used the negate ability. The tagline "Negate" must be called clearly when a relevant attack makes contact with the target.

In addition to effects that can physically end a performance, it can be also interrupted if the character willingly stops the performance, activates any feat except those with the "Negate" or "Evade" tagline, loses any hit points, drops to dying or dead status, or is affected by a "Disrupt" ability. In any case listed, the character must immediately stop the performance so all the targets know the effect has ended.

A performance must be audible so all players in the area can tell when it begins and ends. Acceptable performance methods include singing, playing musical instruments, reciting poetry or stories. Please keep all content relative to the medieval fantasy setting of the world of Destria.