Poison

Description
This feat allows the character to poison the blood of the target making them unable to participate in combat. The tagline "Poison" must be called as the feat is delivered. A poisoned creature cannot run, activate a feat, attack or block attacks but can defend against a killing blow or use a potion. If the attack is unsuccessful, the feat is still spent.

If the target reaches dying or dead status the effect will dissipate. The effect can also be removed with a "Cure Metabolic" or "Cure All" effect.

Spell Delivery
As a spell, this feat will affect any target even if the packet is caught on a weapon or shield. It can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Spell, a Metabolic ability, or Any ability.

Ranged Delivery
As a ranged attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Ranged Attack, a Metabolic ability, or Any ability.

Melee Delivery
As a melee attack, this feat can be physically dodged or diffused by any Evade, Negate or Shield effect that can target a Melee Attack, a Metabolic ability, or Any ability.