Player vs. Player Conflict

The standard rules of combat and general game mechanics apply whether you are fighting a monster, NPC or another PC. There are no rules that prevent one character from attacking another character, stealing items from another character or invading and robbing the in-play dwelling of another character; again, except that the common rules state that to enter a cabin you are not sleeping in, you must be accompanied by a willing member of that cabin or a Rogue Marshal.

While there are no prohibitive rules, there will usually be in-play consequences for individuals who are known to perform unsavory acts. Please understand that this is the world your character lives in, whether you are in-play or at an event or not. Just like in actual life, it is possible to perform a crime without being witnessed or apprehended. Depending on the location of the crime and the victims, there may or may not be an investigation. However, many societies do have legal systems and individuals who are responsible for enforcing their laws.

The world of Destria is very connected. There are magical means of transportation and communication that allow individuals and information to travel great distances very quickly. Please keep in mind that your character's reputation will affect how he/she is viewed by the other residents of the town and beyond.