Healing

Race Seraph; Tier 10; Initial Cost Free

Description
This feat heals up to thirty lost health points of the character or another living creature. The tagline “Heal 30” must be called as the packet is thrown. A target cannot receive more than his/her maximum hit points from a feat. If the character grants a target more points then he/she can use, the feat is still considered spent. If the delivery misses the target, the feat is still spent but has no effect. If the feat is used on a creature that is dying, it will bring the target back to the number of hit points granted by the feat or his/her maximum, if it is less than the intended amount. If the feat is used on a creature that is not living, a creature at full health, a dead creature, or undead creature, the feat has no effect.

A target that is affected by a "Disrupt Healing" effect gains no health points from this ability.